I just cannot get over how insanely fantastic and incredibly dynamic these covers are. Do you have any recommendations on rendering cityscapes? Do you use phototextures or 3D modeling at all, or is it just by hand? I've been struggling with painting them, and I've been trying out different things, but I'd love to get your input!
Also, will you be at San Diego Comiccon this year?
I personally hate drawing two things: cities and guns; just mind-numbingly dull. As for cityscapes, I try to avoid multi-point perspective as much as possible. This one was easy; just one vanishing point. Concerning 3D modeling, I use a really old program to model primitive shapes as placeholders for the buildings. Letting primitives do the perspective work speeds up things as deadlines are always hectic. I really do need to buy and learn some serious 3D programs like Zbrush and Modo but I just never have the time to learn them. Someday...
I plan on being at San Diego Con. I'll definitely make an announcement when we get closer